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The Idea of Surfing in Zelda’s Shield is Much Older Than You Think

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The Idea of Surfing in Zelda's Shield is Much Older Than You Think

Recently, it was discovered that the concept of surfing on Zelda’s shield, a beloved feature in the recent Breath of the Wild game, dates back much further than originally thought. In fact, the idea can be traced back to the original concept art for the very first Zelda game.

According to reports, the concept of shield surfing was first conceived by artist Takashi Tezuka, who was working on the original Legend of Zelda game back in the 1980s. The idea was ultimately scrapped from the game, but the concept art for it has resurfaced in recent years, thanks to the popularity of Breath of the Wild’s shield surfing feature.

Breath of the Wild’s version of shield surfing allows players to slide down hills and slopes on their shield, using it to both navigate and attack enemies. The feature has become a fan-favorite, with players raving about the thrill of careening down mountainsides on their shield.

It’s interesting to see how a concept that was originally deemed too impractical for the first Zelda game has become such a beloved feature in one of the franchise’s most popular entries. It speaks to the enduring creativity and innovation of the Zelda development team, who are always looking for new ways to push the boundaries of the series.

As we eagerly await the release of the next installment in the Zelda franchise, it’s exciting to think about what other hidden treasures and forgotten ideas from past games might resurface in the future.

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Bethesda defends empty planets in Starfield: “The Moon is also empty, but astronauts didn’t get bored

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Bethesda defends empty planets in Starfield: "The Moon is also empty, but astronauts didn't get bored

In the lead-up to the release of Starfield, one of the main talking points surrounding the game was the number of planets available for exploration. Bethesda has been clear that most of these planets will be empty, in order to create a sense of real space. However, some players are concerned that this was a mistake and that the studio should have simply created a single system with multiple planets, like in The Outer Worlds.

Bethesda, for its part, believes that empty planets are an important part of Starfield and that they don’t make the game any less enjoyable. In an interview with The New York Times, CEO Ashley Cheng explained that the point of such vastness is to make players feel small and insignificant.

“The point of these scales is to make you feel small,” said Cheng. “To make your head spin. Everyone is worried that empty planets will be boring, but when astronauts landed on the Moon, it was empty too, and they certainly didn’t get bored.”

As for the possibility of a smaller game with fewer planets, Bethesda says it considered that option but ultimately decided against it.

“We could have made a game with four cities and four planets,” said game director Todd Howard. “But that wouldn’t have given the same sense of exploration.”

It’s likely that the concept of Starfield and how well Bethesda was able to execute it will be a topic of debate among players for some time to come.

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Minecraft for Xbox Series X|S Receives ESRB Age Rating

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Minecraft for Xboxx

Minecraft, the popular sandbox game developed by Mojang, has received an age rating from the Entertainment Software Rating Board (ESRB). The rating, which was first spotted by fans on September 4, is E10+ for Everyone 10 and up. This means that the game is suitable for players of all ages, but may contain mild cartoon violence, fantasy violence, and mild language.

The ESRB rating comes as Mojang prepares to release a native version of Minecraft for Xbox Series X|S. The new version of the game is expected to take advantage of the next-gen console’s hardware, including its improved graphics and performance. It is also possible that the new version of Minecraft will include new features, such as support for ray tracing.

Mojang has not yet announced a release date for the native version of Minecraft for Xbox Series X|S. However, the ESRB rating suggests that the game is nearing completion. Fans can likely expect to hear more about the game in the coming weeks.

In addition to the ESRB rating, Minecraft for Xbox Series X|S has also been rated by the German regulator, the Unterhaltungssoftware Selbstkontrolle (USK). The USK rating is also E10+, indicating that the game is suitable for players of all ages, but may contain mild violence.

The release of Minecraft for Xbox Series X|S is a major milestone for the game. Minecraft is one of the most popular games in the world, with over 1 billion active players. The new version of the game is expected to attract even more players to the Minecraft universe.

Here are some of the possible improvements that Minecraft for Xbox Series X|S could receive:

  • Improved graphics: The Xbox Series X|S is capable of delivering stunning graphics, and Minecraft is no exception. The new version of the game is expected to feature improved textures, lighting, and shadows.
  • Increased performance: The Xbox Series X|S is much more powerful than the Xbox One, and this will allow Minecraft to run at a higher frame rate and with fewer visual hiccups.
  • New features: Mojang has not yet revealed any specific new features that will be included in the native version of Minecraft for Xbox Series X|S. However, it is possible that the game will include new biomes, mobs, and items.

The release of Minecraft for Xbox Series X|S is a major event for the game, and fans are eagerly awaiting its arrival. The new version of the game is expected to take advantage of the next-gen console’s hardware and deliver a more immersive and enjoyable experience for players.

 

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Disappointed Starfield Players Begin to Agree with Controversial Low Review Scores

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Disappointed Starfield Players Begin to Agree with Controversial Low Review Scores

Starfield is one of the most anticipated RPGs of the past couple of years. Its Early Access is finally out, and there have been some mixed reviews coming out on the internet. However, many disappointed players agree with the low review scores due to the shortcomings they faced.

The overall Metacritic score for Starfield stands at 87 for Xbox Series X and 88 for PC. However, the controversial low scores of Starfield caught the eye of the upset players. There are several aspects of the game that players criticized for not delivering quality. For instance, space exploration, blank planets, equipping/using of items, and much more. Players said that Starfield offers quantity with a lack of quality after playing the game for several hours.

The community often complains that the game’s story and emotions are not compelling. Players think the missions and characters are boring and don’t have exciting stories that make the game really fun. A lot of players also criticized the gunplay and combat mechanics of the game, saying that Bethesda hasn’t improved the combat mechanics since Fallout 4.

However, a lot of players found the main story and side quests quite compelling and engaging. Despite the basic tutorials and shortcomings of seamless exploration, players have adapted themselves to the mechanics and systems of Starfield. Starfield does offer an expansive universe for players to experience both on the surface and in space.

Starfield Early Access is live right now. Players who have bought the Premium or Constellation edition of the game have had a head start since September 1. The game will officially be released on September 6, 2023, on PC and Xbox Series X|S for the rest of the players who have purchased the base edition of the game.

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